Remove /FTP, keep /RTP. The breakable bedrock is okay, but i would increase the percentage to 5%. Its so easy to get stacks of tnt to destroy a persons base, so those with ranks will have a MAJOR advantage. The balance decrease is crap. Unless you have a Iron Golem farm then you will continue to lose money.
I miss the days when there was no able to break bedrock, no ftp,unable to break obsidian and people just wanted to pvp and raid bases, no one gave to fucks about the new things now we got all this unneeded shit, this server probably costs you a lot more then you get from it, why make it cost even more
I mean people donate for God so that's over 1000.. And if you look at all the costs to keep a server running.. Monthly, quarterly,etc.. It will last him a decent amount
FTP makes me not want to claim. Okay to break bedrock but make it really hard. At least you would be giving a chance to non Gods or Bedrock ranks to get into vaults. I like the idea of making in-game money more useful and desirable so people stay online and build more farms. @surgetheurge In an older factions you gave extra money if one sold a full inventory of sugar cane. Lots of people had really cool farms for that. Also stuff that was harder to craft, like dispensers, was more valuable. How about buying temporary rank upgrades with in-game money?