Factions Mobs Spawn

Discussion in 'In-Game Server Improvements' started by Tre, Jan 24, 2015.

  1. Tre

    Tre New Member

    I think that a lot of people know that the spawn rate is insane, and it's really annoying when I am building a base and mobs spawn and litterally a 100 zombies are attack me. Also giants are really annoying because you have to wear armor when building a base or you will most likely die. I think surge you should add eternal day or at least decrease the spawn rate.
     
  2. Robbin

    Robbin PukingRainbowz's Cousin

    I hope it gets fixed soon :D
     
  3. EA_Sharks

    EA_Sharks New Member

    place torches
     
  4. Tre

    Tre New Member

    If you knew how many mobs were spawned.. Also I think it would just be better to fix the solution instead of just having to make someone place torches everywhere, it also might make new players quit from the amount of Giants spawning.
     
  5. Robbin

    Robbin PukingRainbowz's Cousin

    You can set a Mob Spawn limit in the ClearLag config

    here is the line of code you would need to edit

    mobegg-limiter:
    enabled: false
    check-radius: 8
    max-mobs: 5

    what the above code means is only 5 Mobs can spawn in a 8 block radius

    you can also edit how "far" a mob can see thru the config.yml <- Click to view full config files for ClearLag.

    this will also make it so players cant spawn in tons of mobs with Mob Spawners without killing them first, I hope that helps the lag issue :)
     
  6. -=[CREEPERBOT360]=-

    -=[CREEPERBOT360]=- Returned Staff Member Mod

    I'd rather lower the amount of mob spawning.
     
    Robbin likes this.
  7. Tre

    Tre New Member

    yeah that's what I was thinking.
     
    Robbin likes this.
  8. JamesM

    JamesM New IGN: iTzGuitarmadMC

    Do I prefix so I know, I'm too lazy to think.
     

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