The idea is, having an area where people go to die, and delete stuff... So there is going to be like a hopper at spawn, and when players throw items in that hopper, it will transport those items to the UHDA lobby. Junk items will get deleted, and diamond items armors, weapons, and bows will be saved. Players can enter the arena, bringing in ether their own gear or they can suit up from the chests in the lobby. I think there should also be a storage area for the bulk of the gear, and every few days we could have events where we dump it all into lobby chests, suit up as 20 people and go into the arena. Where there is no healing, no warping, no e-pearling. Literally the only way to exit the arena would be to get killed, or log out, and be killed on death. Every time someone dies or logs out everything on their person is deleted. I think I would personally raid and dump stuff into the bulk storage section of this arena. I guess the purpose of this would be to have fun and also improve the eco. We could get some special effects where when someone dies, they burst into lava and flames, and the more loot they had on them, the longer they burn. Maybe whenever you kill someone, if they had better armor pieces than you, auto equip those pieces and the rest burns.
Ehh, I doubt people will donate stuff. Maybe make it so that players will spawn in the arena and be given a grace period to take stuff out of chests that are preemptively spawned there with the arena items inside the chest. The winner should be given some sort of reward, probably armor, and nobody should have to take in their own armor. It would be a good way for newer players to get a start and catch up to donators who only win fights because they have god items. Nobody should have better armor than anybody else, it should be equal on what kind of armor the person gets. THIS IS IMPORTANT: People should not be allowed to take in their own items due to the fact that somebody can just bring in 64 God Apples and just live forever. Nobody wants to wait an hour for the fights to be over. Players should be given equal armor to each other, equal sword strength, and an equal amount of god apples and maybe you could throw in potions if you are feeling fancy. I have a feeling that this way, it would aspire more new players to stay on the server and play more because they have an equal chance of winning the reward as the donators do. That is just my input and honestly I think would be an improvement. The special effects would be pretty cool, but might cause lag issues for the rest of the people in the arena while they are fighting. These arena battles should be held often maybe every 2 days so it inclines new players to come back to the server and compete again so they can get their earn. Thank you for reading
I doubt donators would pvp in there if they didn't have the advantage lol. (mocking donators, not you)
Yeah, I don't pvp anyways. I would just come on the server, spawn kits, and then put them in chests for my friends to use. They were all non-donators and they liked to pvp so I wanted them to have a fair advantage against donators. Honestly, if the donators do not lose anything out of pvping in the arena I think that they would play. If they lost the items that they brought in, then I think that they would be unhappy and complain to surge. I am still trying to find ways to make it more efficient. I think that I am on the right track but I am not the owner so maybe this is for nothing but ehh, might as well try to give my input.