In minecraft we can have two text bars over our heads. I'm thinking about putting the regen duration, and armor status above peoples heads, but only in combat. This would let you know when the enemy is about to run out of healing, and when their armor is about to break. I was also thinking about adding common high powered armor into crates, but the thing is, that armor can't be repaired no matter what. I guess I'm trying to come up with some anti pay-2-win ideas. Donor's have their regular donor armor, It wouldn't really hold up in a long fight because it would just break and the donors would win. Maybe we could make it degrade evenly. In minecraft when armor degrades, it doesn't happen evenly. Helmet and boots break first because they have less durability, and legs and body are less likely to degrade. Body losses like 1-2 charges every few seconds and has 500+ health, while boots have like what? 120 health and lose 3-4 durability every hit?. Of course boots are going to break 10 times faster. So I guess it would be special armor from the crates, when it breaks, the whole set breaks together, but that will happen a lot later than when normal armor would lose it's boots. Usually when you lose your boots in pvp, you kind of instantly die due to taking a ton more damage. So the set would last 10 minutes~ maybe have the sword lose durability with the rest of the set, so when the sword is about to die, the player would know their armor is going to break. I guess all you would need is the armor set, with 10 gapps and 7 strength potions. I don't know, let me know what you think. Another cool idea would be to have an auto repair function that uses money, to repair armor when the armor gets low. although this kind of gives an auto fix all for everyone, donors probably won't be too happy about that. Although they are all running around in unbreak, so I guess it doesn't really matter. Come to think about it a bunch of free players are also running around in unbreak.
I like the HUD idea and that armor with paying ingame money to fix idea seems like it can also be good
I like the HUD idea as well. Also the fix idea is good. There was a server I played on a long time ago where you click on a fix sign and it fixed the item in your hand for about 5k.
I got an idea to make it non pay2win take away /fix all in combat give donors way less god apples take away unique gear have a gapple timer so you can't only eat a gapple every 2 mins take away unbreakable
Maybe Not going to do anything, Kits barely have them anyways No No (just make the cool down for the kit a lil longer)