So what if we have halo style combat, where you have a bunch of health, and it comes back when you haven't been hurt in a a little while. I realize this will make teaming stronger, but we could add an anti teaming plugin. Anyway, what about just the anti teaming plugin? You combat tag a specific person, and only that person can hurt you and only you can hurt them.
Hm, I like the halo idea. But as for the teaming, I suggest a plugin where you type in /team and is sends them a request, and you can do this to multiple players. Then, the team will expire after a certain time period, or when the "team leader" disconnects. You would also leave the team when you log out if you aren't the leader. When you're in a team, you can't hurt them. Only other players.
Seems good but I want to suggest something.. So let's say the party is a max of three players and one of them is offline.. The party disbands if the leader does a command or kicks everyone. However to lessen teaming, some ideas I have is.. So let's say there's a team of five and you accidentally jump down.. You know you already lost cuz it's a 5v1 so if this is possible make it so the first person who combats each other will duel each other, and the others around them will disappear and will reappear once you guys are out of combat or someone wins.. Idk something like that not sure if it's good or will help out but yeaaaa
Oh, that'd be cool! Or, maybe where the damage is divided, if you're in a team of five, amongst five people- as well as the health. That way the player getting 5v1 has an equal chance of winning.
But then if you wanted to team- you wouldent use the command -.- and you cant force teamers to use it can you?
facepalm the teaming plugin is meant to stop teaming lol. So if you are fighting a player, only you two can hit each other, and no one else can get in the way. If you guys want to not hurt your teammates we can just add a simple gangs plugin or just a simple friends plugin
No. People should team with whoever they want. If people complain about teaming then they're obviously not picking their fights correctly, or you could just simply ask for a 1v1. Leave kitpvp as it is. Please stop making plugins for kitpvp and such, it'll potentially ruin the subserver and drive people away LOWERING THE POPULATION EVEN MORE. Already at 50+, could lower to 30+ if people aren't enjoying the plugins one bit, such as myself. Although back to the kitpvp thing. A /duel would kinda be cool, doesn't invade with the main game and people can 1v1 in peace. Kitpvp is supposed to be a game where you hit anybody and everybody at any time, no matter if "befriended" or not, sometimes I see people randomly attacking their team mates and I do too. Nothing should be changed.
You want to know what would make kitpvp better? /heads - look at my first thread that I started in ingame server improvements m8
Also if you don't add /heads then people can't bring heads to the kitpvp world- and didn't they mock players by wearing them? So ur removing part of the game by not allowing people to bring heads to the kitpvp world
I don't like the idea but yes /duel would be great where u can choose a warp then send a request to 1v1 someone at the warp. There really isn't much point in making an anti team plugin because it will ruin the fun of kitpvp.
This would benefit 30% of the players online, who just fight on there own. But the other 70% it wouldn't benefit, as there is always a huge team online.
wait couldn't 2 friends just hit each other and basically be in god mode because no one could hit them? And they wouldn't hit each other because they are friends. If you add the halo thing with that, they could always regen if their friend is always with them