So I am trying to figure out ways to make factions awesome and amazing. So I am thinking we add custom enchantments: http://dev.bukkit.org/bukkit-plugins/custom-enchantments/pages/all-enchantments/ I think some of them will have to be modified and balanced because they would be too op, or maybe we could keep them anyway. Since you can't really break a gapple effect anymore. I'm thinking we can give enchantments from crates, maybe have them as mob drops. Also I think I will rework the current crate system, it seems a big garbage, you get a lot of unwanted things that clutter your inventory. Also I want to make it so people get ranks from playing. So If you played 3 days, you get member, 6 days, veteran, 10 days coal, 20 days iron, 30 days lapis, 2 months redstone, 3 months gold. And it wouldn't be consecutive, meaning that u can not play a week and keep getting the rewards. I also want to add crate keys to each of the ranks kits. what do you guys like? 1) Normal kit, plus a "prime" kit. So it's like vip and vip2. both are daily, but each person can only do the kits in their rank, so no doing gold kits if you are diamond. 2) normal kits with increasing cooldowns, so gold 1 kit a day, and god, 1 kit in 6 days, but every rank has a non prime kit version that can be done every day. So like kit god every 6 days, but kit god2 every day. 3) old system, the one on factions2, where everyone has all the kits but every kit has higher cooldowns the higher end it is. 4) your suggestion?
Suggestion Two shows the most promise I think. Also, yes, please redo the crate system for pity's sake. Every time I get kit horse or enchant I have an inexplicable urge to throw my monitor through a wall.
already a thing custom enchants sounds great to me The bow only seems great: > Bombardment - Bombards the Player on hit. Lightning - Strikes your enemy with a Lightning. Firework - The arrow constantly spawns fireworks for 5 seconds. May cause lag if spammed ( arround 50 arrows at once ). Paralyze - Slows, Blinds and Weakens your enemy completely. Molotov - Attaches a molotov to the arrow, tends to start fires. Volley (First merged contribution! Thanks to fantasm0) - Fires multiple arrows in a cone in front of you. Wither (Thanks to phoenixlzx) - Applies the Wither effect to your enemy. Piercing (Thanks to Hetjoshi) - Ignores your enemy's armor. Shuffle (Thanks to Darkman_Bree) - Switches your position with your enemy's position. Bounty Hunter (Thanks to Darkman_Bree) - Gives you bounty when you hit another player. Healing (Thanks to rpgrowland and hetjoshi) - Heals your target for 1 heart per level. Blaze (Thanks to PrinceeeMC) - Shoots fireballs instead of arrows.
I love all the ideas surge, but will this shit be added to mcmmo?Because I really want it xD My suggestion for the EULA thing is make the amount of days you have to login for the rank is the old cost of the rank
Second option is how old squad used to be. When there was an option to do that, I had over 30 chests of god apples. If you are going to do option number 2 I would recommend using caution with the kit that can be used every day.