Hello, I'm out of hibernation and looking for some answers. ___ * Would you rather have 30 unique maps for OverCraft, although there is a quick join sign that you can click to join the game with the most players. This is the system we have now, although I'm beginning to have second thoughts about it. Although there are lots of maps they may become repetitive/stale after a month or two. * An alternative would be to have only five maps plus the quickjoin sign. Then every month there could be a poll where the server votes for their favourite current maps. We then replace the lowest voted map with a new one. ___ Who are your top 3 favourite heros? ___ I'm still not sure on what's best for this minigame so I'd like to hear what the community has to say.
1. I'd say 5 so there isn't much room for players to see no action on a map. 2.My favorites to play are Pharah, McCree, Genji. 3. Probably try to use the actual OW maps but the ones that would work for this game mode (KOTH Maps probably the best)
Tracer = scout Dva = heavy Widowmaker = sniper Hanzo = sniper Sombra = spy Mercy = medic Winston = heavy Reaper = pyro McGee = Ambassador spy Pharaoh = soldier Bastion = sentry gun Junkrat = demoman Mei = pyro w/ out mask Torbjorn = engineer OrIsa = heavy Reindhardt = heavy Zarya = heavy Roadhog = fat scout Ana = sniper Lucio = scout Zenyatta = Demoman Symetra = Indian Tech support
Currently we have Lucio, tracer, mei, roadhog, soldier 76, genji and hanzo all working %100 with no bugs.
Yeah, make the current gamemodes better and with a constant good player base before making new ones. Making new ones will just dig yourself a deeper hole. When I say constant, I don't mean like 100 random people join per week. I mean, 100 people join and stay on for a good while. People that'll actually play the servers, not just join for 30 minutes at most then leave when it gets boring. I've talked to Surge about it so I get that you guys don't have to pay for more servers for the gamemodes or anything, but I truly don't think continually adding gamemodes while the others are "failing" isn't a good way at reviving SC. Fix what you have, gets slot advertisements, get donations, improve more, then do more gamemodes. 3 years ago, SquadCraft was at it's prime. No, it wasn't just because of Noah either. It's because the gamemodes were a lot more fun. Right now, there's 0 people online. A whopping ZERO. 3 years ago, easily would've been 100s of people online. Keep in mind, that's from my 14 year old memory, so I could just be remembering it wrong. SquadCraft at it's old core was beautiful. Factions, McMMO, Kit PvP, SG, Skyblock, Skywars, and Creative. Although Prison wasn't there before, Prison has definitely helped SC during it's downtime and would've been awesome for it beforehand. Get rid of the other faction servers, Factions2 Factions OB and HCF, remove KitPvP2, then update the other gamemodes in unique ways or even in ways that are successful on other servers. Obviously it's working for them, so no harm in using it for you guys. Of course, then when those servers are successful you pushout more gamemodes. From my understanding, you guys are paying a couple hundred a month for SquadCraft. Don't let all the time it's been around for and the money you've put into it go to waste. Tl;dr- SquadCraft isn't as successful anymore, and pushing out more gamemodes isn't helping.