The idea is to have a point system with a reward system for killing monsters. Every monster kills yeilds a point, and many points can be cashed out for various rewards. The idea would involve a villager being at spawn. He would have a name above his head, Mercenary Leader. Maybe we can have him communicate with the player via holograms above his head. He would greet players when they get close, and then maybe tell players to get back to work killing mobs when they exit the trading interface. When right clicking this special villager, instead of having a standard trade interface, there would be a double chest, with spaced out items. Ether the chest name or each item would contain the score. There would be various rewards. 100 points, small crate key, 500 points medium crate key, 1000 points lucky crate key. Potion pack 350 points. 5 regen IV 30 second potions, 3 speed II 8 minutes, 3 strength II 8 minutes. 750 Mob slayer armor, it would be enchanted iron armor, but it would have prot 5, and it would degrade 10 times slower in pvp, and would give 2x bonus damage vs mobs. Creeper egg 500 points, tnt egg 1000 points, ancient sword 2000 points. 2000 points and 10 wither points, would give the wither king armor. The wither armor would make enemy players hp bars black and apply a small dot. Would be prot 5 diamond armor with 3 bonus hearts. 2500 points a super pick axe. 5000 points an uber pickaxe. 7500 ender dragon armor, 10 ender dragon points, 4 bonus hearts, perma strength 3, prot 5 diamond amror. 10,000 points rank upgrade. Monsters that came from spawners wont work. Only monsters that spawned in naturally will count towards the point score. Also probably going to add an ender dragon world where 2-3 spawn every hour.
hmm this seems complicated but sure why not! and one question: Where in the spawn would the Mercenary leader be located?
All you have to do is go out during the night time and you get stacks upon stacks of flesh an hour Cx But great idea
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I suppose so. I guess we could make it so the mobs have more hp when you start killing them impossibly fast, like one a second. ey mang, don't worry guys. There is nothing we can't do to make it more balanced.
actually i got an idea, we should like, go out in the wilderness, grab a stop watch, and see how many mobs we can kill a minute then use that count, as a base line for the mobs per minute point earning. so lets say you could only kill about 30 mobs in a minute, so we could make it so you only earn up to 30 points a minute, this would stop people from getting filthy rich with skyblock style spawners. idk thats still 1800 points an hour. still too much.
Increase the prices or decrease the amount of points per mob such as 1/2 a point for 1 mob or a quarter of 1 point or something like that.