attack que

Discussion in 'General chat' started by surgetheurge, Oct 9, 2015.

?

Add attack queing?

  1. Yes

    6 vote(s)
    66.7%
  2. No

    2 vote(s)
    22.2%
  3. Don't care

    1 vote(s)
    11.1%
  1. surgetheurge

    surgetheurge Urges of Surge Admin

    Someone recommended me to add a rule to ban mouse click macros. This was my reply to them. Anyway I thought I would make a poll to see if you guys want me to do this.

    probably a bad idea
    i learned something new the other day
    every time someone is hit by another player, they gain .5 seconds of invulnerability
    while a player can register up to 15 clicks a second
    so a click macro only does one thing, makes sure you hit your enemy as soon as you can after their invulnerability expires
    so if a regular player clicks like 5 times a second, there is up to 200 ms of time wasted not hitting the enemy
    if you hit 15 times a second, you can only waste up to 66 ms
    so macros only boost your dps up to a maximum of 20%
    The idea I have, is to make it so if you hit someone during their invulnerability, the hit will be delivered after their invulnerability expires
    rendering macros completely useless
    we could also increase decrease the invulnerability time
    to maybe 5 ticks
    or 250ms
    so you can hit somone up to 4 times a second instead of 2 times a second
    but this will lead to people breaking each others gap effect if they have str II with 4 jump hits, and a unique bedrock sword
     
  2. Yummy

    Yummy Zlol13's brother

    How much would this queue up exactly, can't allow it too much
     
  3. g_p

    g_p grondewa

    add the bit i bolded in the quote to kit pvp :D
     
  4. surgetheurge

    surgetheurge Urges of Surge Admin

    Only one attack.
    So that as long as u can click 4 times a second, you get maximum dps, and anyone can click 4 times a second, so no one would need to cheat.
     
  5. Yummy

    Yummy Zlol13's brother

    Hmm but wouldnt it kinda make fighting repetitive?
     
  6. surgetheurge

    surgetheurge Urges of Surge Admin

    speaking of kitpvp,
    A lot of people on there, jack up their fov, and then they use sprint mods to always sprint hit, and then they chain hit you 50 times and there is nothing you can do to stop it because the server constantly says your target is too far away.
    So in this exhibit, people use high fov and sprint mods to gain an abusive advantage.
    My suggestion is to limit the maximum range to melee hit another player. maybe decrease it by 10%, this will let people that are being abusively hit, attack back their targets, and not allow chain hitters to chain hit.
     
  7. surgetheurge

    surgetheurge Urges of Surge Admin

    What?
    This stops cheaters and chugfest, how does this make things repetitive? Isn't minecraft combat repetitive, and this makes it less repetitive?
    I'm sorry wut
    downscale ur sig a little bit please, it takes up a lot of room.
     
  8. g_p

    g_p grondewa

    tewchaynz @rip @FlyingCroc @Pvped
     
  9. cdennis02

    cdennis02 Forums Addict/OmegaAso

    This sounds pretty sick!
     
  10. SlushyKazoo

    SlushyKazoo New Member


    I like due to the fact that it would create a wall for hackers to hit when they hack. aka that's a expression. If you don't know what i mean well ill explain later.
     
  11. ForeverVengence

    ForeverVengence Hi there...

    I have 12 cps and yet i dont get the first hit (280ms)
     

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