So basically skywars gives players the ability to do /sw start based on the player count at the moment. 20+ players you can't do the command. 20 and under players you can. This gave me a lot of ideas. Like rewarding all players when there are a lot of players online. This might encourage people to drag their friends on the server to boost the player count to get the players online party incentive. So maybe in factions when there are over 70 players online, there could be automated drop parties every hour, dropping things from coal kits to god kits and super picks. weighted chances of course. The better item the more rare it is. But you never know, its possible to get that super pick. So anyway post your suggestions for different servers with different rewards to all players based on peak player count.
If so, make sure not to downgrade your rank, maybe have the ability to give that rank to someone else if you're a higher rank
Just make it a 0.25% chance of a rank upgrade and that way a rank upgrade from member would be coal/knight.
That would be op cuz then I'd be a bedrock ;p Then after that a god. (Even though I'm already a lawd :3)
I'm sorry, I don't see an issue with what I said. Please tell me if there is one and I will address it.
There isn't any problem with your sentence. AJAIN is just not intelligent enough to go back and read your statement lol.
Nice idea about the skywars 20+ or less players. I always wanna play skywars when there is like 5 people and now there is /sw start which will help loads.
You need an automated timing system to create entity values which is actually significantly difficult to make. The chance of a rank up plugin would require this plugin to work with a middleman plugin in order to connect with pex. An automated drop party for factions is easily achievable and can be made linked with essentials. All in all nice ideas.